What is Graphic Communications?
|
An
insight into Graphic Communications, this program is designed
to give an understanding of the various devices, elements, systems
and techniques used in communicating visual messages. It looks
at the elements of design - line, shape, colour, tone and texture,
along with two and three dimensional drawing, freehand drawing,
instrumental drawing and rendering. The devices of graphic communication
are explained, such as maps - statistical and explanatory, different
types of graphs, symbols, diagrams, charts, illustrations, conventional
drawings and the rules that apply to their application. We explain
how to analyse the purpose of your design and how to decide
on the best techniques to get your intended message across.
(21
min ) - Year of Production 1993
|
|
|
Symbols
|
Symbols
are a part of our everyday life. This program looks at the different
types of symbols and the particular object or idea that they
represent. Image related, concept related and arbitrary symbols
are explained along with monograms and logos. Successful graphic
designers give their views on "What makes a successful
symbol" and "What to take into account when designing
a symbol". Also included is an informative activity to
take the confusion out of deciphering the various types of symbols
used in visual communication.
(19
min) - Year of Production 1993
|
|
|
Art & Science of Mapmaking
|
This
video explores the history of early and modern cartography and
explains the essential elements required to produce effective
and interesting maps. Discover the science of how maps are produced,
the wide range of technology involved, including satellites,
remote sensing, photogrammetry(a erial photography), multi media
and computer systems. Take a glimpse into the future and see
where technology is taking cartography in the 21st century.
(32
min) - Year of Production 1993
|
|
|
Representational Drawing
|
What
is Representational Drawing? This program gives a definition
and an overview of the various drawing systems. Perspective
drawing - one, two and three point perspective. Oblique drawing
- cavalier, cabinet and general styles. Axonometric drawing
- isometric, planometric and dimetric techniques. Orthogonal
drawing - first and third angle projection and their differences.
We also look at how to select the appropriate drawing system
to enhance your ideas and skills.
(31
min) - Year of Production 1993
|
|
|
The Design Process
|
All
designers follow a design process. This program examines each
stage of the design process from the initial design conception
to its completion. Along the way we look at the design brief
as a means of identifying design problems, researching and collating
data, brainstorming, analysing and refining ideas, selecting
the final solution and preparing the final layout for presentation.
We speak to a variety of designers on how they involve the design
process in their work and provide hints on how to enhance your
own work. Learn how to improve your idea generation and design
skills to produce professional work.
(17
min) - Year of Production 1993
|
|
|